﻿namespace framework.map
{

    struct Point3D
    {
        public Point3D(int x, int y, int z)
        {
            this.X = x;
            this.Y = y;
            this.Z = z;
        }
        public string getX()
        {
            return X.ToString();
        }
        public string getY()
        {
            return Y.ToString();
        }
        public string getZ()
        {
            return Z.ToString();
        }
        public string getNbPos()
        {
            string s = " ";
            return getX() + s + getY() + s + getZ();
        }
        int X, Y, Z;
    }

    struct Attrib
    {
        string Name, Value;
        public Attrib(string name, string value)
        {
            this.Name = name;
            this.Value = value;
        }
    }

}